Discord
開發 | Discord Inc.[lower-alpha 1] |
---|---|
原初 版本 | 2015 年 5月 13日 |
語言 | |
OS | Windows,macOS,Linux,iOS,Pang-bô͘:Ill,Android,Web browsers |
支援 | 30 款語言 |
語言列單 English (UK/US), Bulgarian, Chinese (Simplified/Traditional), Croatian, Czech, Danish, Dutch, Finnish, French, German, Greek, Hindi, Hungarian, Italian, Japanese, Korean, Lithuanian, Norwegian (Bokmål), Polish, Portuguese (Brazil), Romanian, Russian, Spanish, Swedish,治, Turkish, Ukrainian, and Vietnamese | |
類型 | VoIP communications,instant messaging,videoconferences,content delivery,佮 Pang-bô͘:Ill |
受權 | Pang-bô͘:Ill[7] |
網站 |
discord |
Discord (
歷史 [修改]
Discord的
注腳 [修改]
註解 [修改]
- ↑ "Why Discord is Sticking with React Native". July 26, 2018. goân-loē-iông tī June 30, 2020 hőng khó͘-pih. January 17, 2021 khòaⁿ--ê.
- ↑ Vishnevskiy, Stanislav (June 6, 2017). "How Discord Scaled Elixir都5,000,000 Concurrent Users". DiscordApp. goân-loē-iông tī April 26, 2020 hőng khó͘-pih. December 15, 2017 khòaⁿ--ê.
- ↑ "Real time communication at scale with Elixir". elixir-lang.org. October 8, 2020. goân-loē-iông tī January 28, 2021 hőng khó͘-pih. January 17, 2021 khòaⁿ--ê.
- ↑ Nowack, Matt (May 17, 2019). "Using Rust to Scale Elixir for 11 Million Concurrent Users". Discord Blog. Discord Inc. goân-loē-iông tī April 26, 2020 hőng khó͘-pih. June 7, 2019 khòaⁿ--ê.
- ↑ "Why Discord is switching from Go都Rust". blog.discord.com. February 4, 2020. goân-loē-iông tī June 30, 2020 hőng khó͘-pih. January 17, 2021 khòaⁿ--ê.
- ↑ "How Discord resizes 150 Million images Every Day with Go and C++". blog.discord.com. November 14, 2017. goân-loē-iông tī June 30, 2020 hőng khó͘-pih. January 17, 2021 khòaⁿ--ê.
- ↑ "Discord Terms of Service". Discord (ēng Eng-gí). October 19, 2018. goân-loē-iông tī May 4, 2020 hőng khó͘-pih. July 15, 2019 khòaⁿ--ê.
- ↑ Rao, Leena (April 21, 2011). "Japanese Company GREE Buys Mobile Social Gaming Platform OpenFeint For $104 Million怹Cash". TechCrunch. goân-loē-iông tī July 5, 2017 hőng khó͘-pih. June 21, 2017 khòaⁿ--ê.
- ↑ 9.0 9.1 Takahashi, Dean (February 10, 2015). "Fates Forever mobile game maker Hammer & Chisel raises funding from Benchmark and Tencent". VentureBeat. goân-loē-iông tī May 5, 2016 hőng khó͘-pih. May 1, 2016 khòaⁿ--ê.
- ↑ 10.0 10.1 Lazarides, Tasos (September 14, 2015). "Ex-'Fates Forever' Developers Making 'Discord', a Voice Comm App For Multiplayer Mobile Games". TouchArcade. goân-loē-iông tī May 3, 2016 hőng khó͘-pih. May 1, 2016 khòaⁿ--ê.
- ↑ "Discord AMA Transcript 2015.05.22". 2015-07-06. goân-loē-iông tī 6 July 2015 hőng khó͘-pih. 2022-05-13 khòaⁿ--ê.
- ↑ Takahashi, Dean (September 10, 2015). "Hammer & Chisel pivots to voice comm app for multiplayer mobile games". VentureBeat. goân-loē-iông tī May 5, 2016 hőng khó͘-pih. May 1, 2016 khòaⁿ--ê.
Ên伸 閱獨 [修改]
- Grayson, Nathan (August 14, 2019). "Discord Explains How It Handles Harassment, Doxxing, and Threatening Behaviour". Kotaku UK (ēng Eng-gí). February 19, 2021 khòaⁿ--ê. (英語)
參閱 [修改]
- Comparison of VoIP software
- Comparison of cross-platform instant messaging clients
- List of freeware
- VentureBeat
外部 連結 [修改]
- Koaⁿ-hong bāng-chām (英語)
- Official website not in Wikidata
- 2015 software
- Android (operating system) software
- Bián-hùi nńg-thé
- Internet properties established in 2015
- IOS nńg-thé
- Instant messaging clients for Linux
- MacOS instant messaging clients
- Windows instant messaging clients
- Proprietary cross-platform software
- Voice over IP clients for Linux
- VoIP software
- Web conferencing