Discord

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Discord
開發 Discord Inc.[lower-alpha 1]
原初
版本
2015 年 5月 13日;​ 9年 以前​ (2015-05-13)
語言
OS WindowsmacOSLinuxiOSPang-bô͘:IllAndroidWeb browsers
支援 30 款語言
類型 VoIP communications,instant messagingvideoconferences,content delivery,佮 Pang-bô͘:Ill
受權 Pang-bô͘:Ill[7]
網站 discord.com

Discord (英語 (ing-gú): Discord) ()一个 (tsi̍t-ê)VoIP (kah)即時 (tsik-sî)消失 (siau-sit)社交 (siā-kau)平台 (pênn-tâi)用戶 (Iōng-hōo)會使 (ē-sái) (teh)書人 (su-jîn)開講 (khai-káng)當中 (tang-tiong)或者 (hi̍k-tsiá)做為 (tsò-uî) "書校去 (su-hāu-khì)"(server) 社區 (siā-khu) (ê)一部分 (tsi̍t-pōo-hūn)語音 (gú-im)通話 (thong-uē)視頻 (sī-pîn)通話,短訊 (té-sìn)媒體 (muî-thé)文件 (bûn-kiānn)進行 (tsìn-hîng)通信 (thong-sìn).[lower-alpha 2]服務器 (Ho̍k-bū-khì)持久 (tshî-kiú)開港 (khai-káng) (sik) (kah)語音通道 (thong-tō)集合 (tsi̍p-ha̍p)會當 (ē-tàng)通過 (thong-kuè)要且 (iau-tshiánn)訪問 (hóng-mn̄g)。 Discord會使咧WindowsmacOSAndroidiOSPang-bô͘:IllLinux網頁 (bāng-ia̍h)瀏覽器 (liû-lám-khì) (web browser) 內底 (lāi-té)運行 (ūn-hîng)截止 (Tsia̍t-tsí)2021 ()這个 (tsit-ê)服務器擁有 (ióng-iú)超過 (tshiau-kuè)3.5 (ik)註冊 (tsù-tsheh)用戶佮超過1.5億每月 (muí-gue̍h)活跳 (ua̍h-thiàu)用戶。

歷史 (Li̍k-sú)[修改]

Discord的概念 (khài-liām)來自 (lâi-tsū)Jason Citron, (i)創立 (tshòng-li̍p)徙動 (suá-tāng)遊戲 (iû-hì)社交 ()hìiu平台 Pang-bô͘:Ill,佮Stanislav Vishnevskiy,伊創立另外 (līng-guā)一个社交遊戲平台Guildwork。 Citron ()2011年 (í)1.04億美元 (bí-guân)êkè (siàu) ()OpenFeint () (hōo) Pang-bô͘:Ill.[8] (pat)佇2012年創立遊戲開發 (khai-huat)工作室 (kang-tsok-sik)Hammer & Chisel.[9] (In) ()1 (ê)產品 (sán-phín)Pang-bô͘:Ill,佇2014年發佈 (huat-pòo), Citron預計 (ū-kè)伊共成為 (sîng-uî)第1 (khuán)徙動平臺 (pênn-tâi)Pang-bô͘:Ill遊戲, ; 毋車 (m̄-ku) (pīng) ()提著 (the̍h-tio̍h)商業 (siong-gia̍p) (siōng)成功 (sîng-kong).[10]

根據 (Kin-kì)Citron (kóng),咧開發過程 (kuè-tîng)當中, Citron注意 (tsù-ì) (kàu)伊的 (i-ê)團隊 (thuân-tuī)使用 (sú-iōng)會使 (iōng)的IPgú (im) (VoIP) 軟體 (nńg-thé)制定 (tsè-tīng)最後 (tsuè-āu)幻想 (huàn-sióng)XIV (hām)League of Legends等等 (tíng-tíng)的遊戲策略 (tshik-lio̍k)外仔 (guā-á)困難 (khùn-lân) (Tse)戴使 (tì-sú)開港服務 (ho̍k-bū)的開發; 這款 (tsit-khuán)服務專注 (tsuan-tsù)用者 (iōng-tsiá)友好性 (iú-hó-sìng) (tuì)性能 (sìng-lîng)影響 (íng-hióng)相世 (siong-sè).[10] 選擇 (Suán-ti̍k)Discord這个名字 (miâ-jī)因為 (in-uī)discord " (thiann)khiài (tsiânn)cool,而且 (lî-tshiánn)講話 (kóng-uē)有關 (iú-kuan)",較好 (khah-hó)講,拼寫 (phing-siá) () (ē) (tiâu)並且 (pīng-tshiánn)會當用咧 (iōng-teh)商標 (siong-piau)網站 (bāng-tsām)此外 (Tshú-guā), "遊戲社區的 (put)和械 (hô-hâi)" 是 (in)熙望 (hi-bōng)解決 (kái-kuat)問題 (būn-tê).[11]

為著 (Uī-tio̍h)開發Discord,Hammer & Chisel ()YouWeb的9+ Pang-bô͘:Ill (這个負化 (hū-huà)猶閣 (iah-koh)資助 (tsu-tsōo)Hammer & Chisel的初創 (tshoo-tshòng)公司 (kong-si)) 以及 (í-ki̍p)Benchmark Capital和Tencent獲得 (hi̍k-tik)gia̍ (guā)資金 (tsu-kim).[9][12]

注腳 (Tsù-kiok)[修改]

  1. formerly known as Hammer & Chisel, Inc.
  2. The developer documentation refers to servers as "guilds".

註解 (Tsù-kái)[修改]

  1. "Why Discord is Sticking with React Native". July 26, 2018. goân-loē-iông tī June 30, 2020 hőng khó͘-pih. January 17, 2021 khòaⁿ--ê. 
  2. Vishnevskiy, Stanislav (June 6, 2017). "How Discord Scaled Elixir都5,000,000 Concurrent Users". DiscordApp. goân-loē-iông tī April 26, 2020 hőng khó͘-pih. December 15, 2017 khòaⁿ--ê. 
  3. "Real time communication at scale with Elixir". elixir-lang.org. October 8, 2020. goân-loē-iông tī January 28, 2021 hőng khó͘-pih. January 17, 2021 khòaⁿ--ê. 
  4. Nowack, Matt (May 17, 2019). "Using Rust to Scale Elixir for 11 Million Concurrent Users". Discord Blog. Discord Inc. goân-loē-iông tī April 26, 2020 hőng khó͘-pih. June 7, 2019 khòaⁿ--ê. 
  5. "Why Discord is switching from Go都Rust". blog.discord.com. February 4, 2020. goân-loē-iông tī June 30, 2020 hőng khó͘-pih. January 17, 2021 khòaⁿ--ê. 
  6. "How Discord resizes 150 Million images Every Day with Go and C++". blog.discord.com. November 14, 2017. goân-loē-iông tī June 30, 2020 hőng khó͘-pih. January 17, 2021 khòaⁿ--ê. 
  7. "Discord Terms of Service". Discord (ēng Eng-gí). October 19, 2018. goân-loē-iông tī May 4, 2020 hőng khó͘-pih. July 15, 2019 khòaⁿ--ê. 
  8. Rao, Leena (April 21, 2011). "Japanese Company GREE Buys Mobile Social Gaming Platform OpenFeint For $104 Million怹Cash". TechCrunch. goân-loē-iông tī July 5, 2017 hőng khó͘-pih. June 21, 2017 khòaⁿ--ê. 
  9. 9.0 9.1 Takahashi, Dean (February 10, 2015). "Fates Forever mobile game maker Hammer & Chisel raises funding from Benchmark and Tencent". VentureBeat. goân-loē-iông tī May 5, 2016 hőng khó͘-pih. May 1, 2016 khòaⁿ--ê. 
  10. 10.0 10.1 Lazarides, Tasos (September 14, 2015). "Ex-'Fates Forever' Developers Making 'Discord', a Voice Comm App For Multiplayer Mobile Games". TouchArcade. goân-loē-iông tī May 3, 2016 hőng khó͘-pih. May 1, 2016 khòaⁿ--ê. 
  11. "Discord AMA Transcript 2015.05.22". 2015-07-06. goân-loē-iông tī 6 July 2015 hőng khó͘-pih. 2022-05-13 khòaⁿ--ê. 
  12. Takahashi, Dean (September 10, 2015). "Hammer & Chisel pivots to voice comm app for multiplayer mobile games". VentureBeat. goân-loē-iông tī May 5, 2016 hőng khó͘-pih. May 1, 2016 khòaⁿ--ê. 

Ên (sin)閱獨 (ua̍t-to̍k)[修改]

參閱 (Tsham-ua̍t)[修改]

  • Comparison of VoIP software
  • Comparison of cross-platform instant messaging clients
  • List of freeware
  • VentureBeat

外部 (Guā-pōo)連結 (liân-kiat)[修改]

  • Koaⁿ-hong bāng-chām (英語)